Play N Trade - Dragon Punch. Hadouken. Pretzel Motions. Godfists. Every fighting game has it own unique quirk for motion inputs. But what is the motion input for a Tatsumaki (commonly referred
Velka (System - Art Mode) on X: "Dragon Punch: A powerful rising uppercut attack that is great for anti-air and is usually invincible, making it great for reversal attacks. Generally uses the
![Updated: Dragon Punch motions are still intact in Marvel vs. Capcom: Infinite, certain characters have down, down input Updated: Dragon Punch motions are still intact in Marvel vs. Capcom: Infinite, certain characters have down, down input](https://media.eventhubs.com/images/2017/04/26-dragon-punch-motions-are-still-intact-marvel-vs-capcom-infinite-_YYKeXvp.jpg)
Updated: Dragon Punch motions are still intact in Marvel vs. Capcom: Infinite, certain characters have down, down input
![Dragon Punch Made Easy! Make Your Shoryuken Consistent Today! Street Fighter II and V Tested! - YouTube Dragon Punch Made Easy! Make Your Shoryuken Consistent Today! Street Fighter II and V Tested! - YouTube](https://i.ytimg.com/vi/MHNEmg2096Q/mqdefault.jpg)